[squeak-dev] [Squeak 4.0] Last Call
siguctua at gmail.com
Mon Mar 15 02:30:32 UTC 2010
On 15 March 2010 04:00, Levente Uzonyi <leves at elte.hu> wrote:
> On Sun, 14 Mar 2010, Ken G. Brown wrote:
>> You might want to reconsider freezing at update 9371.
> A big -1 from me.
It reminds me a turtle and sprinter paradox.
The turtle started first, and were able to crawl half way to finish.
Sprinter runs much faster than turtle, but once he run half the way to
finish, a turtle
were able to crawl a bit more. To match with turtle, a sprinter needs
also to run this distance,
but while he takes time to run it, a turtle crawls forward a bit more,
and so on, so on.
So, we can make a conclusion: no matter how fast a sprinter runs, he
can't catch up with turtle :)
>> This is already 310 updates behind the latest when I checked today.
>> That is: three hundred and ten updates behind. Not version 3.10.
>> Seems to me like a lot to be behind when doing a release.
>> Ken G. Brown
>> At 5:08 AM -0200 3/14/10, Edgar J. De Cleene apparently wrote:
>>> I have some questions for Board.
>>> What is the life cycle of 4.0 ?
>>> The people in charge bother for update until the Closures enters to
>>> as I beg tons of times for 3.10 and of course don't was listen ?
>>> When I could start 4.1 ?
>>> What the schedule for 4.1?
>>> My idea is go to 9371 update and frooze.
>>> Rip all know bugs and try to get green all test.
>>> This is coordination .
>>> All CoreDevelopers should take serious the quality of the release.
>>> Begin to play together if we want win the 2010 Season to the Pharo car
>>> You have the talent and the only way I stop bothering all is when all
>>> go green and no obscure thing breaks the "car" Squeak 4dot1.image
Igor Stasenko AKA sig.
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