[squeak-dev] 4.1 - hashed collections still a problem
Levente Uzonyi
leves at elte.hu
Wed Mar 24 08:41:23 UTC 2010
On Tue, 23 Mar 2010, Andres Valloud wrote:
> As soon as you get a JIT VM, you will be surprised at how expensive
> primitives that require calling a C function can be. You might be better off
> without the primitive and with a more streamlined hashed collection instead.
> Also, the presence of the primitive will allow little to no flexibility...
We don't have a JIT and who knows if and when we will have one. Until then
the following runtime rule applies most of the time:
primitives < code mostly bytecodes < code with sends.
And note that here I was talking abot #pointsTo: which when sent to an
array tells if and object is in the array using ==. LargeIdentitySet uses
this primitive to tell if the object is in the "list" of objects which
have the same identity hash.
Levente
>
> On 3/23/10 16:47 , Levente Uzonyi wrote:
>> On Wed, 24 Mar 2010, Bert Freudenberg wrote:
>>
>>
>>> On 23.03.2010, at 23:57, Levente Uzonyi wrote:
>>>
>>>> On Tue, 23 Mar 2010, Bert Freudenberg wrote:
>>>>
>>>>
>>>>> On 23.03.2010, at 16:01, Lukas Renggli wrote:
>>>>>
>>>>>>
>>>>>>>> Just an idea: we could get rid of compact classes, which would give
>>>>>>>> us
>>>>>>>> additional 6 bits (5 bits from the compact class index plus 1 bit
>>>>>>>> from the
>>>>>>>> header type because there would only be 2 header types left). This
>>>>>>>> would
>>>>>>>> increase the identity hash values from 4096 to 262144. In a
>>>>>>>> PharoCore1.0
>>>>>>>> image there are 148589 instances of compact classes, hence this would
>>>>>>>> cost
>>>>>>>> 580k. Or, we could just add an additional word and use the spare bits
>>>>>>>> from
>>>>>>>> the old identity hash for other stuff, e.g., immutability ;)
>>>>>>>>
>>>>>>> I like the first idea, we could even have the 17 continuous bits for
>>>>>>> identity hash the 1 separate bit for immutability.
>>>>>>>
>>>>>> Yes please, I love it :-)
>>>>>>
>>>>>> Lukas
>>>>>>
>>>>> Well, someone should code it up, and then lets's see macro benchmarks :)
>>>>>
>>>> That's a great idea, but I'm sure it'll take a while until that happens.
>>>> Fortunately identityhash related benchmarks can be done without changing
>>>> the vm. I rewrote a bit the benchmark from Chris, created three classes
>>>> which have 17, 18 and 30 bits for #scaledIdentityHash. Ran the benchmark
>>>> with these three classes + Object, collected the data and created some
>>>> diagrams. I'm sure most people don't care about the code/data[1], so here
>>>> are the diagrams:
>>>> http://leves.web.elte.hu/identityHashBits/identityHashBits.png
>>>> http://leves.web.elte.hu/identityHashBits/identityHashBits2.png
>>>> http://leves.web.elte.hu/identityHashBits/identityHashBits3.png
>>>>
>>>> The first one contains the four graphs. It clearly shows that 12 bits
>>>> (Object) are insufficient for #identityHash. Even 5 more bits gives 8-9x
>>>> speedup and a dramatic change in behavior.
>>>>
>>>> The second is the same as the first, but it shows only the 17, 18 and 30
>>>> bits case. Note that the primes (hashtable sizes) are now optimized for
>>>> 12 bits. If they are optimized for 17/18 bits then the results can be
>>>> better for larger set sizes (130+/260+) where they show worse behavior
>>>> compared to the 18/30 bits case.
>>>>
>>>> The third graph shows how an optimized data structure (LargeIdentitySet)
>>>> compares to the 17, 18 and 30 bits case using only 12 bits.
>>>>
>>>> [1] All the code/data that were used to generate these graphs can be
>>>> found here http://leves.web.elte.hu/identityHashBits
>>>>
>>>>
>>>> Levente
>>>>
>>>> P.S. I also created a 12 bit version of the 17-18-30 bit classes and
>>>> found that it's 1.2-2.0x slower than Object, so the values after the vm
>>>> changes are expected to be even better than what these graphs show.
>>>>
>>> So this seems to indicate your specialized data structure beats all VM
>>> hash bits extension?
>>>
>> For IdentitySet - probably yes, up to a few million elements, but
>> I expect the difference to be smaller with the vm support and optimal
>> table sizes. (note that a "normal" image contains less than 500000
>> objects).
>> For IdentityDictionary - probably not, because we don't have a fast
>> primitive that can be used for the lookups.
>>
>>
>> Levente
>>
>>
>>> Also, we don't know yet how getting rid of compact classes would affect
>>> performance.
>>>
>>> - Bert -
>>>
>>>
>>>
>>>
>>>
>> .
>>
>>
>
>
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