[Pharo-project] [squeak-dev] Need your opinion: What is most
appealing form for GL function bindings?
Igor Stasenko
siguctua at gmail.com
Fri May 21 09:27:20 UTC 2010
Hello , all
i made a decision
I'd like to thank you for your help.
Please, forgive me, if its not your favorite choice.
It is hard to make everyone happy.
So, here the winner:
readPixels_x: "in" x y: "in" y width: "in" width height: "in" height
format: "in" format type: "in" type pixels: "out" pixels
"This method was automatically generated from OpenGL specs"
"See http://squeaksource.com/OpenGLSpecs for details"
<primitive: #primitiveNativeCall module: #NativeBoostPlugin>
^ self
glApiCall: #( void glReadPixels ( GLint x , GLint y , GLsizei width
, GLsizei height , GLenum format , GLenum type , GLvoid* pixels ) )
index: 1334
attributes: #(
#category #'VERSION_1_0'
#version #'1.0'
)
For 1-arg:
arrayElement: "in" i
"This method was automatically generated from OpenGL specs"
"See http://squeaksource.com/OpenGLSpecs for details"
<primitive: #primitiveNativeCall module: #NativeBoostPlugin>
^ self
glApiCall: #( void glArrayElement ( long i ) )
index: 15
attributes: #(
#category #'VERSION_1_1_DEPRECATED'
#deprecated #'3.1'
#version #'1.1'
)
--
Best regards,
Igor Stasenko AKA sig.
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