[squeak-dev] Need someone to test if NBOpenGL works for you on
win32
Kevin Kelley
kevin at kelleysoft.com
Mon May 24 17:20:56 UTC 2010
On Mon, 24 May 2010 09:03:24 -0500, Igor Stasenko <siguctua at gmail.com>
wrote:
> Hi,
>
> i just snapshotted my stuff with various fixes, to make it load
> cleanly on pharo and squeak images.
>
> I'd like you to ask to test and load it and tell me if it works for you.
Beautiful! Works exactly as you describe; I'm on an older Windows XP
system,
2.2ghz Athlon, 512M ram, NVidia 6200 graphics card w/ 256MB. The
animation loop's
running fast and smooth, and doesn't seem to be giving much cpu load.
I'm using a fresh trunk image, running the VM listed in your install
instructions.
The second line of text starts with some cyrillic-looking characters; but
in
the Squeak system browser for GLViewportMorph>>drawOn: the string shows
with
question marks; so I guess that thing you're doing with the truetype code
block
might be working.
> it should continue working as if nothing happens.
Yep. Very cool!
Kevin Kelley
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