[squeak-dev] using O-Meta for parsing, etc., this UDP packet
frank.shearar at angband.za.org
Tue Nov 16 23:42:43 UTC 2010
On 2010/11/16 19:43, Lawson English wrote:
> I've had the Squeak-based SL client project on hold for a while due to
> networking issues, but the most recent versions of various libraries
> seem to work fine with the Second Life server, so I'd like to start that
> up again.
> My current issue concerns handling the 500+ UDP packets that define a
> huge part of the Second Life client-server protocols:
> There are 3 interrelated tasks: parsing the template, parsing data from
> incoming packets and creating data for outgoing packets. Jecel suggested
> I look into O-Meta for this purpose, but I have not a clue how to get
> Any suggestions are welcome, thanks.
Ometa's list is here: ometa at vpri.org
Alex is very helpful, as are the rest of the list!
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