Still a bug with OpenGL ? Was {Re: [squeak-dev] Re: OpenGL in 4.1 or later?]

Alexander Lazarević laza at blobworks.com
Mon Dec 19 09:08:15 UTC 2011


Just tested this in an up to date image and it worked. As always I had
to manually adapt the library path, but that was all.

Alex

2011/12/17 Lawson English <lenglish5 at cox.net>:
> Has anyone tested this with 4.3?
>
> It still doesn't work out of the box with 4.2 all-in-one, which means I
> can't do a "look how easy it is to do this in 3D" tutorial yet.
>
> L.
>
> On 9/11/11 6:09 PM, Lawson English wrote:
>>
>> On a Mac, download the latest 4.2 all-in-one squeak.
>>
>> Put the following into a workspace and "do it".
>>
>> I get Error: External function failed. The offending method is
>> #beginFrame.
>>
>> I'm using an Intel Mac, Mac OS X 10.6.8.
>> Doing the same code with Cog doesn't seem to show the errors.
>>
>> L
>>
>> (Installer repository: 'http://source.squeak.org/FFI')
>>    install: 'FFI-Pools';
>>    install: 'FFI-Kernel';
>>    install: 'FFI-Tests'.
>>
>> (Installer repository: 'http://www.squeaksource.com/CroquetGL')
>>    install: '3DTransform';
>>    install: 'OpenGL-Pools';
>>    install: 'OpenGL-Core'.
>>
>> OpenGL example.
>>
>>
>>
>>
>>
>
>
-------------- next part --------------
A non-text attachment was scrubbed...
Name: Bildschirmfoto am 2011-12-19 10:04:13.jpg
Type: image/jpeg
Size: 19316 bytes
Desc: not available
Url : http://lists.squeakfoundation.org/pipermail/squeak-dev/attachments/20111219/4efa36d8/13.jpg


More information about the Squeak-dev mailing list