[squeak-dev] Grabbing the mouse
Bert Freudenberg
bert at freudenbergs.de
Sat Feb 12 08:19:38 UTC 2011
No. I think we used platform-specific FFI calls for that, but can't remember the details.
- Bert -
On 12.02.2011, at 05:46, Matthew Fulmer <tapplek at gmail.com> wrote:
> Is there a way in squeak to completely grab the mouse so you can
> get all events, and not even bother with the cursor? a lot of
> games do it for various features, and trying to do the same in
> Open Cobalt for the camera controls
>
> --
> Matthew Fulmer (a.k.a. Tapple)
>
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