[squeak-dev] Grabbing the mouse

Bert Freudenberg bert at freudenbergs.de
Sat Feb 12 08:19:38 UTC 2011

No.  I think we used platform-specific FFI calls for that, but can't remember the details. 

- Bert -

On 12.02.2011, at 05:46, Matthew Fulmer <tapplek at gmail.com> wrote:

> Is there a way in squeak to completely grab the mouse so you can
> get all events, and not even bother with the cursor? a lot of
> games do it for various features, and trying to do the same in
> Open Cobalt for the camera controls
> -- 
> Matthew Fulmer (a.k.a. Tapple)

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