[squeak-dev] Kinect and Etoys

Alejandro F. Reimondo aleReimondo at smalltalking.net
Thu Jan 20 14:30:36 UTC 2011


Hi Ricardo,

We are also working with Kinect a lot of fun and usefull
 applications are now possible at low cost.
We do native interface & computer vision to do shape
 analysis, and hand tracking in smalltalk.

Yesterday I opened a campaign [*] to build software to use
 kinect device for 3D scanning of models; we are working
 on that based on our VS frameworks, produced models
 can be transfered using standard 3D file format.
The exchange of information between frameworks (low level
 information from our framework to squeak) in realtime
 can be realized same way as OpenNI interface is using
 for skeleton.

In our tests the use of OpenNI produced low response
 and loose of tracking, that motivated us to exploit
 low level interface and continue learning the internals
 and specific conditions of the device and capture
 process.

have fun!
Ale.

[*] http://pledgie.com/campaigns/14424
    We are still looking for our first donor!


  ----- Original Message ----- 
  From: Ricardo Moran 
  To: The general-purpose Squeak developers list ; etoys dev 
  Sent: Wednesday, January 19, 2011 6:04 PM
  Subject: [squeak-dev] Kinect and Etoys


  Hi guys!
  I want to tell you some exciting news. Thanks to the ESUG Innovation Technology Awards we've been able to buy ourselves a Microsoft Kinect. We don't have a Xbox 360 yet, but that doesn't mean we can't have a little fun with it. Who needs and Xbox if you can use Kinect with Etoys? :)


  After seeing Stephen Howell's great work using Kinect with Scratch, we followed his steps and made it available for Etoys as well. 
  See it for yourselves: http://www.youtube.com/watch?v=YnqqaHvbeqg


  You can find installation steps in our blog: http://tecnodacta.com.ar/gira


  Cheers!
  Richo


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