[squeak-dev] Kinect and Etoys
Alejandro F. Reimondo
aleReimondo at smalltalking.net
Thu Jan 20 14:30:36 UTC 2011
Hi Ricardo,
We are also working with Kinect a lot of fun and usefull
applications are now possible at low cost.
We do native interface & computer vision to do shape
analysis, and hand tracking in smalltalk.
Yesterday I opened a campaign [*] to build software to use
kinect device for 3D scanning of models; we are working
on that based on our VS frameworks, produced models
can be transfered using standard 3D file format.
The exchange of information between frameworks (low level
information from our framework to squeak) in realtime
can be realized same way as OpenNI interface is using
for skeleton.
In our tests the use of OpenNI produced low response
and loose of tracking, that motivated us to exploit
low level interface and continue learning the internals
and specific conditions of the device and capture
process.
have fun!
Ale.
[*] http://pledgie.com/campaigns/14424
We are still looking for our first donor!
----- Original Message -----
From: Ricardo Moran
To: The general-purpose Squeak developers list ; etoys dev
Sent: Wednesday, January 19, 2011 6:04 PM
Subject: [squeak-dev] Kinect and Etoys
Hi guys!
I want to tell you some exciting news. Thanks to the ESUG Innovation Technology Awards we've been able to buy ourselves a Microsoft Kinect. We don't have a Xbox 360 yet, but that doesn't mean we can't have a little fun with it. Who needs and Xbox if you can use Kinect with Etoys? :)
After seeing Stephen Howell's great work using Kinect with Scratch, we followed his steps and made it available for Etoys as well.
See it for yourselves: http://www.youtube.com/watch?v=YnqqaHvbeqg
You can find installation steps in our blog: http://tecnodacta.com.ar/gira
Cheers!
Richo
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