[squeak-dev] [Ann] Cuis 3.1 is available
Levente Uzonyi
leves at elte.hu
Sat Mar 5 10:45:23 UTC 2011
On Fri, 4 Mar 2011, Juan Vuletich wrote:
> Hi Folks,
>
> Cuis 3.1 is available at http://www.jvuletich.org/Cuis/Index.html . From the
> release notes:
>
> New in Cuis 3.1
> -------------------
> * Super fast Morphic world display.
> o About ten times faster when many windows are open.
> o Makes the whole UI feel much more responsive.
> o Simpler code.
Sounds cool. Does it affect the way things are drawn or is it "just" a
faster way to put the bits to the screen? Which changesets contain these
changes? Do these depend on other changes?
Levente
>
> * New Layout engine.
> o New layout specs and logic.
> o New layout adjusters and window resizers.
> o Allows adding / removing morphs without leaving "holes".
> o Orders of magnitude simpler. Can be understood by humans.
> Removed all traces of the old code.
>
> * Cleaner look for Default theme. Nicer buttons, menus and halos. Faster
> world redraw allows for full-window resize.
>
> * Morphic buttons simplification: reduced 5 morphic button classes into
> just one.
>
> * New Transcript
> o Fast (Calls return quickly)
> o Fast (Updates are immediate)
> o Thread safe
> o Can log to file in addition to Display
> o Display output is optional (for headless images)
> o Can work on a bare bones image (Doesn't need UI, dependency,
> events, processes)
> o Optional morphic window for seamless integration in Morphic
> o UI framework agnostic. Can be used to debug Morphic, even with
> the morphic window open, without crashing the image!
> o No longer a text editor. Display is read only.
>
> * Support for .mcz files (they are treated like .cs and .st files)
>
> * Removed the colored mouse button naming from all over the system. Now
> they are #mouseButton1, #mouseButton2 and #mouseButton3.
>
> * Cleaner Clipboard design & api, to enable extended clipboard
>
> * Fixes to transparent pixels in 32bpp Forms
>
> * Lots of code simplifications all over the system: Text, Menus, Tools
> layout construction, SystemWindow. Killed FakeClassPool.
>
> * Utilities: #printStack: (great together with the new Transcript), better
> comment at Object>>#is:
>
> * Many updates from Squeak, including cascading of optimized sends
>
> Cheers,
> Juan Vuletich
>
>
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