[squeak-dev] Re: Opengl and Squeak

Igor Stasenko siguctua at gmail.com
Mon Aug 20 11:06:26 UTC 2012


On 20 August 2012 11:19, dimitris chloupis <thekilon at yahoo.co.uk> wrote:
> Thank you all for your help. I decided to go with Opengl ES 2.0 . Many
> openglers have recommended to me Opengl ES 2 as a very nice subset of opengl
> that is both very powerful and way simpler to implement, so I will most
> likely use that for porting Morphic to opengl and maybe open the way for
> squeak/pharo android/ios port. Seems like a double win to me.  If I can
> automate the generation of the wrappers as already CroquetGL is doing it
> would be great.
>
You can adapt the
http://www.squeaksource.com/OpenGLSpecs.html
to automatically generate wrappers for your code.
This is what i using to generate wrappers for NBOpenGL.



-- 
Best regards,
Igor Stasenko.


More information about the Squeak-dev mailing list