[squeak-dev] Re: A pretty big Squeak 4.3 image (nearly 8 GB)

Andreas Raab andreas.raab at gmx.de
Sat Jan 14 16:23:25 UTC 2012

The coolest thing in your screenshot is this:

   full  103 totaling 103,207,042ms (6470.0% uptime)


   - Andreas

On 1/14/2012 17:09, David T. Lewis wrote:
> Here is a screen shot of the Squeak 4.3 release image traced to 64-bit
> object format, showing the image size after allocating a lot of object
> memory. This is running on a box with 8GB of real memory, so the image
> is about as large as can get on my computer.
>   <http://squeakvm.org/~lewis/squeak4.3-64bit/squeak64-big.png>
> The image is fully functional and can be saved to disk and reloaded.
> Monticello and other tools all work, and the image can be updated from
> the trunk update stream as normal. Saving the image to disk and restarting
> it are slow due the file size and amount of memory used, but the image
> itself works fine. Garbage collection works, and overall the performance
> remains good up to the point that the operating system is forced to start
> page swapping (because the image is larger than available real memory
> on this box).
> Dave

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