[squeak-dev] actorState and TransformationMorph>>adjustAfter

Hal Eden haleden at colorado.edu
Mon Jun 4 13:55:43 UTC 2012


version: 4.2, 4.3
Morphic: laza.605

in porting something over from 3.8 to 4.3 (yeah, big jump!) ran into an issue where using rotationCenter seemed to have no effect on the rotation of a morph.

verified that it also does not work with items dragged from the objects(o) palette.

found in TransformationMorph>>adjustAfter that a test for actorState had been added.

can anyone give the rationale for this?

certainly adding an "assuredPlayer" message resolves my problem, but the objects from the palette still don't work.

thanks,

hal



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