[squeak-dev] actorState and TransformationMorph>>adjustAfter

Nicolas Cellier nicolas.cellier.aka.nice at gmail.com
Tue Jun 19 21:31:24 UTC 2012


It appears here:

Name: Morphic-ar.294
Author: ar
Time: 4 January 2010, 12:41:38 pm
UUID: 38e0490f-19f0-a14e-9125-01e6672121ef
Ancestors: Morphic-ar.293

Make Etoys unloadable: Move lots of methods to Etoys package. Remove
the old Fabrik remnants.


Unfortunately, the diff did not appear in squeak-dev (probably a case
of change list too long ?).
So the only way to find it is by consulting the version timestamp and
browse Morphic changes in commits posterior to that date...
Unfortunately again, the comment does not really help, so only Andreas
could maybe...

Nicolas

2012/6/4 Hal Eden <haleden at colorado.edu>:
> version: 4.2, 4.3
> Morphic: laza.605
>
> in porting something over from 3.8 to 4.3 (yeah, big jump!) ran into an issue where using rotationCenter seemed to have no effect on the rotation of a morph.
>
> verified that it also does not work with items dragged from the objects(o) palette.
>
> found in TransformationMorph>>adjustAfter that a test for actorState had been added.
>
> can anyone give the rationale for this?
>
> certainly adding an "assuredPlayer" message resolves my problem, but the objects from the palette still don't work.
>
> thanks,
>
> hal
>
>


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