[squeak-dev] OpenGL procedural textures generator for Squeak 4.4

David Faught dave.faught at gmail.com
Thu Mar 7 19:08:47 UTC 2013


On Mar 2, 2013 11:02 AM, "Nikolay Suslov" <nsuslovi at gmail.com
<http://lists.squeakfoundation.org/cgi-bin/mailman/listinfo/squeak-dev>>
wrote:
>* I have successfully proceeded in running TweakCore on the recent Squeak*>* 4.4 trunk image (from Jenkins).*>* And one of the famous existed applications developed in Tweak is the*>* OpenGL procedural textures generator by David Faught.*>* I make it also loadable to the current Squeak.*>**>* You could download the ready to run image from here:*>* http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip*>* or*>* execute in the workspace in own image:
...

*

*Nikolay, this is really great work!  Thank you.

*

*I think that it is important that you have Tweak working with the
current Squeak,
although I wonder about the future of Tweak.

*

*I have not written a single line of Smalltalk code for several years,
so if you or someone else in the community wants to play with the
procedural textures
or the GLSL shaders in this project, feel free to do so.  I guess that
is implicit
in this community, so I hope someone does.
*

*
*

*I have been spending all of my personal "hobby time" studying and writing music
for the last several months, which can also be called coding but in a very
different language.

*

*Cheers,
Dave

*
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