[squeak-dev] Re: MC should really write snaphsot/source.st in UTF8

Nicolas Cellier nicolas.cellier.aka.nice at gmail.com
Wed May 22 22:11:51 UTC 2013


Yes, it's UTF-32BE, see SO post. And you get a bonus point if you can find
by what magic this happens without tracing in a Debugger ;)


2013/5/23 Tobias Pape <Das.Linux at gmx.de>

> Fun fact:
> Having one “wide” character somewhere in one method or comment and
> Filing out an mcz, the sources.st becomes a persisted WideString (utf16?)
> And you won't know it...
>
> Am 22.05.2013 um 23:16 schrieb Nicolas Cellier <
> nicolas.cellier.aka.nice at gmail.com>:
>
> First thing would be to simplify #setConverterForCode and
> #selectTextConverterForCode.
> Do we still want to use a MacRomanTextConverter, seriously? I'm not even
> sure I've got that many files with that encoding on my Mac-OSX...
> Do we really need to put a ByteOrderMark for UTF-8, seriously? See
> http://en.wikipedia.org/wiki/Byte_order_mark, it's valueless, and not
> recommended. It were a Squeak way to specify that a Squeak source file
> would use UTF-8 rather than MacRoman, but now this should be obsolescent.
>
>
> 2013/5/22 Nicolas Cellier <nicolas.cellier.aka.nice at gmail.com>
>
>>
>> http://stackoverflow.com/questions/16645848/squeak-monticello-character-encoding
>> Let's kill this one, it's totally insane
>>
>
>
>
>
>
>
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