[Cuis] [squeak-dev] fonts, characterscanners and dead primitive 103

H. Hirzel hannes.hirzel at gmail.com
Thu Sep 5 10:10:52 UTC 2013


P.S.

https://github.com/KenDickey/Cuis-Smalltalk-Unicode

is separate from the Core-Cuis in terms of Unicode support. If you
load the package you have two character classes.

On 9/5/13, H. Hirzel <hannes.hirzel at gmail.com> wrote:
> On 9/5/13, Casey Ransberger <casey.obrien.r at gmail.com> wrote:
>> Below
>>
>> On Sep 4, 2013, at 6:35 AM, Levente Uzonyi <leves at elte.hu> wrote:
>>
>>> On Tue, 3 Sep 2013, Casey Ransberger wrote:
>>>
>>>> I'm not sure what the deal here is. It's native OS fonts, I think, and
>>>> also something that hasn't come up to my recollection since Juan gave
>>>> us
>>>> a much-nicer-than-we-had (anti-aliased) font from Cuis.
>>>
>>> I didn't really follow recent changes to Cuis, but AFAIK it only
>>> supports
>>> byte characters, so those fonts only contain some latin characters
>>> (Latin-9 maybe).
>>>
>>>
>>> Levente
>>
>> I believe this is correct, though someone (Ken Dickey maybe?) has been
>> working on a simplified Unicode implementation for Cuis.
>>
>> CC Cuis list.
>
> Ken works on an Unicode - add-on to Cuis. [1] He has a working
> prototype at this stage.
>
>
> Cuis 4.2 [2] runs on 8 bit characters (ISO Latin 9 - ISO 8859-15) but
> it can read and write UTF8 files. For any Unicode chars not in ISO
> Latin 9 (ISO 8859-15), embed an NCR.
> See http://en.wikipedia.org/wiki/Numeric_character_reference"
>
> [1] https://github.com/KenDickey/Cuis-Smalltalk-Unicode
> [2] https://github.com/Cuis-Smalltalk/Cuis-Smalltalk-Dev
>


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