[squeak-dev] some CharacterScanner methods weirdly send setStopConditions twice

Nicolas Cellier nicolas.cellier.aka.nice at gmail.com
Sat Sep 28 19:51:21 UTC 2013


Sending twice some complex initialization message with inter-mixed state
messing smells...
This is for example in CharacterBlockScanner>>buildCharacterBlockIn:

I found http://bugs.squeak.org/view.php?id=3570 which were included in
Graphics-ar.39
(in 3.9 repository see http://source.squeak.org/39a/Graphics-ar.39.diff)...
...but the doubled setStopConditions was there already, the change just
swapped some lines...

This is not in the Multilingual branch, so it seems newer than 2002...

Does anyone remember where to dig to understand why, which bug it solves,
which feature it supports, and whether it is really needed?
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