[squeak-dev] OpenGL in external window?

Bert Freudenberg bert at freudenbergs.de
Wed Jan 15 14:32:41 UTC 2014


On 15.01.2014, at 15:24, Lawson English <lenglish5 at cox.net> wrote:

> Creating a version the B3DAcceleratorPlugin that can accept some kind of reference to an external window is beyond me.
> It would allow a kool demo video though.

Why is having OpenGL in a second window more impressive than having an OpenGL subview in your main window?

I thought your point was to demo the multiple windows. 

- Bert -

-------------- next part --------------
A non-text attachment was scrubbed...
Name: smime.p7s
Type: application/pkcs7-signature
Size: 4142 bytes
Desc: not available
Url : http://lists.squeakfoundation.org/pipermail/squeak-dev/attachments/20140115/841de647/smime.bin


More information about the Squeak-dev mailing list