[squeak-dev] Re: mouse enter/move/leave event confusion
marcel.taeumel
Marcel.Taeumel at hpi.de
Fri Dec 4 08:16:34 UTC 2015
You can try optimizing hat mouse enter/leave thing with HandMorph >>
#newMouseFocus:. If your "canvas" morph receives all the mouse events, you
can drop additional mouse enter/leave events.
Do you have some code for us? ;)
Best,
Marcel
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