[squeak-dev] Re: mouse enter/move/leave event confusion

marcel.taeumel Marcel.Taeumel at hpi.de
Fri Dec 4 08:16:34 UTC 2015


You can try optimizing hat mouse enter/leave thing with HandMorph >>
#newMouseFocus:. If your "canvas" morph receives all the mouse events, you
can drop additional mouse enter/leave events.

Do you have some code for us? ;)

Best,
Marcel



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