[squeak-dev] Balloon3D - dead or alive?

Bert Freudenberg bert at freudenbergs.de
Mon Nov 16 22:04:29 UTC 2015


On 16.11.2015, at 22:36, tim Rowledge <tim at rowledge.org> wrote:
> 
> Over the weekend I had a go at building the B3DAccelerator plugin for the Pi (with all sorts of fun in the process) and eventually got something that compiled, linked and appeared to have built.
> 
> To test it I tried to load the Balloon3D package but the one accessible in SqueakMap is *ancient* and although I did manage to get it installed with lots of hackery, and the basic rotating cube *did* finally run with no hardware acceleration, an attempt to swap to using hardware failed. 
> So far as I can work out we’re not routinely building the ‘Squeak3D’ plugin anymore? Is anyone still caring for the B3D stuff? The latest SM version is over 10 years old :-O

Balloon3D (and hence the Squeak3D plugin) has pretty much gone the way of the dodo.

But B3DAcceleratorPlugin is still used to create an OpenGL context, e.g. in Croquet.

> Is there somewhere other than SM I might find an up to date version - or indeed anything else that would test the B3DAcceleratorPlugin?

Install OpenGL from here:

	http://www.squeaksource.com/CroquetGL.html

and try “OpenGL example”.

- Bert -



-------------- next part --------------
A non-text attachment was scrubbed...
Name: smime.p7s
Type: application/pkcs7-signature
Size: 4115 bytes
Desc: not available
Url : http://lists.squeakfoundation.org/pipermail/squeak-dev/attachments/20151116/93f3d254/smime.bin


More information about the Squeak-dev mailing list