[squeak-dev] The Inbox: Traits-pre.307.mcz

Chris Muller asqueaker at gmail.com
Tue Nov 24 16:28:58 UTC 2015


> And if I may add: the feeling that "nobody cares" is a permeating one. Not
> many people give feedback about what they care about (me included).
>
> In my case, I definitely have the feeling that nobody cares about anything I
> ever did in Squeak during about 15 years now,

I do!  :)

> which to day includes: a
> modular Lisp/Scheme implementation, an extension for functional programming,
> the upgrading of the Prolog implementation, a vast system for musical
> composition, and a Space Invader reboot.

No, your stuff helped us tremendously when we reported our progress to
the SFC back around that time of the dismal 4.5 Release.  But I do not
always say so.  Nor do you (as you admitted, "me included").

So maybe the shortage is of compliements than caring..?  Or a shortage
of positive thinking?

> It's fortunate I did not do this for glory and fame :)

That's when people make their best stuff..

> Even more, I still mostly feel like a complete outsider (probably because I
> build things on top of Squeak instead of working on the core, and possibly
> also because I work alone and have no position in industry or academia).
>
> I'm so convinced nobody cares about what I do that stopped long ago sending
> fixes to bug I encounters: I just fix them in my code. For example, the
> Saucers game I did has a much faster way of handling morphs, down to
> modified #addMorph: logic. This could be leveraged, if someone looked at the
> code. But you cannot command interest.
>
> Well, that's how it is. I have the same experience with Csound people, so
> I'm pretty sure there is nothing specific to Squeak in these matters. The
> web is a cold place.


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