[squeak-dev] Re: How does runLocalStepMethodsIn: aWorld work?

marcel.taeumel Marcel.Taeumel at hpi.de
Fri Nov 27 11:29:50 UTC 2015


I think that WorldState >> #stopStepping: (resp. Morph >> #stopStepping) is
also part of the machinery for controlling buggy morphs to not go wild. Try
browsing senders of #stopStepping. Therefore, you remove the morph from the
stepping list before you let it step. If everything worked out fine, that is
lastStepMessage is not nil, you put it into the list again.

Best,
Marcel



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