[squeak-dev] Re: The Inbox: Graphics-cmm.329.mcz

karl ramberg karlramberg at gmail.com
Fri Apr 1 20:28:47 UTC 2016


Ok, I miss understood the difference

Best,
Karl

On Fri, Apr 1, 2016 at 3:29 PM, Bert Freudenberg <bert at freudenbergs.de>
wrote:

> On 01.04.2016, at 14:33, karl ramberg <karlramberg at gmail.com> wrote:
>
>
> You can hold shift while dragging the green handle to change it's copying
> behavior. One makes a sibling, so they share the same form. One makes a
> copy of the morph and form.
>
>
> Not true. Both make a copy of the morph, both do *not* copy the form.
>
> The only difference is that the morph’s player’s class is the same for
> siblings, but unique for copies. Hence, scripts (methods) are shared
> between siblings, but independent for copies.
>
> - Bert -
>
> On Fri, Apr 1, 2016 at 9:43 AM, marcel.taeumel <Marcel.Taeumel at hpi.de>
> wrote:
>
>> We should use real morphs as halo handles, not only forms. Then we can
>> define/adjust that deep-copy operation there.
>>
>> Nevertheless, Chris is right that the override of #veryDeepCopyWith: in
>> Form
>> outside any Morphic extension category is quite smelly. Deep copying is
>> not
>> Morphic-specific.
>>
>> Best,
>> Marcel
>>
>>
>>
>> --
>> View this message in context:
>> http://forum.world.st/The-Inbox-Graphics-cmm-329-mcz-tp4887677p4887736.html
>> Sent from the Squeak - Dev mailing list archive at Nabble.com
>> <http://nabble.com>.
>>
>>
>
>
>
>
>
>
>
>
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