[squeak-dev] Re: New Help Feature for System Windows

Chris Muller asqueaker at gmail.com
Tue Apr 5 17:22:20 UTC 2016


I like Google's approach.  They present instruction to the user for as
long as until they indicate they "Got it", and not a moment more.

One of the best ways to get users to "ignore" balloons, alerts,
messages, etc., is to repeatedly put them up in the users face.  After
the 3rd or 4th read, it has become a detracting element, because users
must actually exert effort just to ignore it.

For me, the very best UI's are the ones that are able to exercise
sufficient restraint.  Presenting too much information or help is just
as damaging to a UX as too little.  In some ways, more-so.

On Tue, Apr 5, 2016 at 10:28 AM, marcel.taeumel <Marcel.Taeumel at hpi.de> wrote:
> Hi Chris,
>
> how can we approach the learning problem, which is shared by the current
> balloon help system?
>
> Best,
> Marcel
>
>
>
> --
> View this message in context: http://forum.world.st/New-Help-Feature-for-System-Windows-tp4888349p4888426.html
> Sent from the Squeak - Dev mailing list archive at Nabble.com.
>


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