[squeak-dev] Re: Injecting objects into Workspace bindings

Chris Muller asqueaker at gmail.com
Thu Mar 17 15:39:51 UTC 2016


On Thu, Mar 17, 2016 at 4:58 AM, Bert Freudenberg <bert at freudenbergs.de> wrote:
>
> On 17.03.2016, at 01:43, Eliot Miranda <eliot.miranda at gmail.com> wrote:
>
>
>
> On Wed, Mar 16, 2016 at 11:58 AM, Bert Freudenberg <bert at freudenbergs.de>
> wrote:
>>
>>
>> > On 16.03.2016, at 18:48, marcel.taeumel <Marcel.Taeumel at hpi.de> wrote:
>> >
>> > Mabye we need a simple way to link bindings across tools. Then, for
>> > example,
>> > we could simple connect a Workspace window to the text box in the
>> > Inspector
>> > (resp. Object Explorer) and all would share the same bindings. Then, you
>> > could simply select stuff in the Object Explorer, evaluate "x := self"
>> > and
>> > you would have access to x in that other Workspace (resp. Inspector's
>> > text
>> > box).
>>
>> Not a bad idea … what could be a UI for connecting workspaces?

Why not just invoke the halos on the inspectors built-in workspace and
clone it with the upper-green button and use that?


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