[squeak-dev] Re: Problems updating, canvas being nil

karl ramberg karlramberg at gmail.com
Fri May 27 15:48:28 UTC 2016


Both images were quite old and with several projects open.

The hack I did brought the past the update process

Best,
Karl

On Fri, May 27, 2016 at 4:51 PM, marcel.taeumel <Marcel.Taeumel at hpi.de>
wrote:

> Karl Ramberg wrote
> > My images usually have several projects. Could that be part of the
> > problem?
> >
> > Best,
> > Karl
> >
> > On Thu, May 26, 2016 at 3:16 PM, marcel.taeumel &lt;
>
> > Marcel.Taeumel@
>
> > &gt;
> > wrote:
> >
> >> Karl Ramberg wrote
> >> > I updated another image and ran into the same problem:
> >> >
> >> > Best,
> >> > Karl
> >> >
> >> > On Tue, May 24, 2016 at 2:36 PM, karl ramberg &lt;
> >>
> >> > karlramberg@
> >>
> >> > &gt; wrote:
> >> >
> >> >> I changed the method as described and updated the image... No saved
> >> copy
> >> >> or call stack saved
> >> >>
> >> >> Best,
> >> >> Karl
> >> >>
> >> >> On Tue, May 24, 2016 at 1:45 PM, marcel.taeumel &lt;
> >>
> >> > Marcel.Taeumel@
> >>
> >> > &gt;
> >> >> wrote:
> >> >>
> >> >>> Hi Karl,
> >> >>>
> >> >>> can you share the problematic image?
> >> >>>
> >> >>> Best,
> >> >>> Marcel
> >> >>>
> >> >>>
> >> >>>
> >> >>> --
> >> >>> View this message in context:
> >> >>>
> >>
> http://forum.world.st/Problems-updating-canvas-being-nil-tp4896873p4897035.html
> >> >>> Sent from the Squeak - Dev mailing list archive at Nabble.com.
> >> >>>
> >> >>>
> >> >>
> >> >
> >> >
> >> >
> >> >
> >> > SqueakDebug.log (16K)
> >> > &lt;http://forum.world.st/attachment/4897276/0/SqueakDebug.log&gt;
> >>
> >> Hi Karl,
> >>
> >> I just updated an older image from #15844 to #15987 with many tools open
> >> and
> >> I did not run into your problem. It seems strange that your image has a
> >> world without a canvas. Even if so, there are measures to take care of
> it
> >> just 2-3 lines above your fix.
> >>
> >> :-/
> >>
> >> Best,
> >> Marcel
> >>
> >>
> >>
> >> --
> >> View this message in context:
> >>
> http://forum.world.st/Problems-updating-canvas-being-nil-tp4896873p4897537.html
> >> Sent from the Squeak - Dev mailing list archive at Nabble.com.
> >>
> >>
>
> Hi Karl,
>
> maybe. If you had multiple projects open when I made the project
> refactorings, some existing world may have gotten into an invalid state.
> However, the bug should have occured ealier? Which version did you try to
> update from?
>
> Best,
> Marcel
>
>
>
>
> --
> View this message in context:
> http://forum.world.st/Problems-updating-canvas-being-nil-tp4896873p4897866.html
> Sent from the Squeak - Dev mailing list archive at Nabble.com.
>
>
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