[squeak-dev] Re: Problems updating, canvas being nil

karl ramberg karlramberg at gmail.com
Tue May 31 15:00:36 UTC 2016


Hi,
Image seems to work once I revert the hack.
I'm not sure why I got that error

Best,
Karl


On Fri, May 27, 2016 at 5:22 PM, marcel.taeumel <Marcel.Taeumel at hpi.de>
wrote:

> Karl Ramberg wrote
> > Both images were quite old and with several projects open.
> >
> > The hack I did brought the past the update process
> >
> > Best,
> > Karl
> >
> > On Fri, May 27, 2016 at 4:51 PM, marcel.taeumel &lt;
>
> > Marcel.Taeumel@
>
> > &gt;
> > wrote:
> >
> >> Karl Ramberg wrote
> >> > My images usually have several projects. Could that be part of the
> >> > problem?
> >> >
> >> > Best,
> >> > Karl
> >> >
> >> > On Thu, May 26, 2016 at 3:16 PM, marcel.taeumel &lt;
> >>
> >> > Marcel.Taeumel@
> >>
> >> > &gt;
> >> > wrote:
> >> >
> >> >> Karl Ramberg wrote
> >> >> > I updated another image and ran into the same problem:
> >> >> >
> >> >> > Best,
> >> >> > Karl
> >> >> >
> >> >> > On Tue, May 24, 2016 at 2:36 PM, karl ramberg &lt;
> >> >>
> >> >> > karlramberg@
> >> >>
> >> >> > &gt; wrote:
> >> >> >
> >> >> >> I changed the method as described and updated the image... No
> saved
> >> >> copy
> >> >> >> or call stack saved
> >> >> >>
> >> >> >> Best,
> >> >> >> Karl
> >> >> >>
> >> >> >> On Tue, May 24, 2016 at 1:45 PM, marcel.taeumel &lt;
> >> >>
> >> >> > Marcel.Taeumel@
> >> >>
> >> >> > &gt;
> >> >> >> wrote:
> >> >> >>
> >> >> >>> Hi Karl,
> >> >> >>>
> >> >> >>> can you share the problematic image?
> >> >> >>>
> >> >> >>> Best,
> >> >> >>> Marcel
> >> >> >>>
> >> >> >>>
> >> >> >>>
> >> >> >>> --
> >> >> >>> View this message in context:
> >> >> >>>
> >> >>
> >>
> http://forum.world.st/Problems-updating-canvas-being-nil-tp4896873p4897035.html
> >> >> >>> Sent from the Squeak - Dev mailing list archive at Nabble.com.
> >> >> >>>
> >> >> >>>
> >> >> >>
> >> >> >
> >> >> >
> >> >> >
> >> >> >
> >> >> > SqueakDebug.log (16K)
> >> >> > &lt;http://forum.world.st/attachment/4897276/0/SqueakDebug.log&gt;
> >> >>
> >> >> Hi Karl,
> >> >>
> >> >> I just updated an older image from #15844 to #15987 with many tools
> >> open
> >> >> and
> >> >> I did not run into your problem. It seems strange that your image has
> >> a
> >> >> world without a canvas. Even if so, there are measures to take care
> of
> >> it
> >> >> just 2-3 lines above your fix.
> >> >>
> >> >> :-/
> >> >>
> >> >> Best,
> >> >> Marcel
> >> >>
> >> >>
> >> >>
> >> >> --
> >> >> View this message in context:
> >> >>
> >>
> http://forum.world.st/Problems-updating-canvas-being-nil-tp4896873p4897537.html
> >> >> Sent from the Squeak - Dev mailing list archive at Nabble.com.
> >> >>
> >> >>
> >>
> >> Hi Karl,
> >>
> >> maybe. If you had multiple projects open when I made the project
> >> refactorings, some existing world may have gotten into an invalid state.
> >> However, the bug should have occured ealier? Which version did you try
> to
> >> update from?
> >>
> >> Best,
> >> Marcel
> >>
> >>
> >>
> >>
> >> --
> >> View this message in context:
> >>
> http://forum.world.st/Problems-updating-canvas-being-nil-tp4896873p4897866.html
> >> Sent from the Squeak - Dev mailing list archive at Nabble.com.
> >>
> >>
>
> Hi Karl,
>
> can you revert the hack now?
>
> Best,
> Marcel
>
>
>
> --
> View this message in context:
> http://forum.world.st/Problems-updating-canvas-being-nil-tp4896873p4897881.html
> Sent from the Squeak - Dev mailing list archive at Nabble.com.
>
>
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