[squeak-dev] Preferences systemWindowEmbedOK

H. Hirzel hannes.hirzel at gmail.com
Wed May 10 09:17:45 UTC 2017

<asqueaker at gmail.com>	Fri, Dec 9, 2016 at 5:30 PM
Reply-To: ma.chris.m at gmail.com, The general-purpose Squeak developers
list <squeak-dev at lists.squeakfoundation.org>
To: The general-purpose Squeak developers list
<squeak-dev at lists.squeakfoundation.org>

Yeah, I think most people think of windows as a container of other
things, not a thing being contained itself.

Didn't even know about systemWindowEmbedOK:,

+1 for its default value to be false..

On 5/10/17, H. Hirzel <hannes.hirzel at gmail.com> wrote:
>> Name: Morphic-mt.1336
>> Author: mt
>> Time: 10 May 2017, 10:13:26.142647 am
>> UUID: 4d60356c-2429-724c-9d45-4fe22cd330fc
>> Ancestors: Morphic-ul.1335
> ...
>> Actually, we should think about the necessity of having the preference
>> #systemWindowEmbedOK, which is set to "true" in current images. Setting
>> that
>> preference to "false" would have also solved the issue but committing
>> state
>> (other than code) via Monticello is cumbersome.
> +1 for this.
> However if
>      Preferences systemWindowEmbedOK
> is disabled is is not possible to drop system windows into flaps.
> A mechanism which is useful to move system windows to another project.
>> I think that that preference origins from the time when we could manage
>> worlds in worlds and also MVC windows having Morphic worlds. Much of that
>> code was removed in the course of clean-up since MVC and Morphic are
>> quite
>> different in their basic event processing and drawing methods.
> --Hannes

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