[squeak-dev] PostscriptCanvas working again?

H. Hirzel hannes.hirzel at gmail.com
Fri Sep 29 12:48:35 UTC 2017

On 9/28/17, Marcel Taeumel <marcel.taeumel at hpi.de> wrote:
> - That canvas abstraction should be extracted from Morphic and moved into
> Squeak's base system because it is not inherent to what Morphic accomplishes
> in terms of tangibility, direct manipulation, and interactivity for the
> Squeak environment.
> - Take a look at Squeak's PostScriptCanvas to further reason about the
> potential of Morphic getting OpenGL support. Tim Felgentreff made it work
> again a few weeks ago. That export still has its limitations because there
> is code that relies on pixel information.
> :-)

Hello Marcel,

I did not find an update of Tim Felgentreff for PostscriptCanvas made
a few weeks ago.

Last update is MorphicExtras-tfel.172.mcz from April 2016. Is it this
what you mean?

Which code which relies on pixel information are you referring to?


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