[squeak-dev] [squeakland] Question about Audio Buffer/Timing
David T. Lewis
lewis at mail.msen.com
Thu Feb 22 15:27:18 UTC 2018
I am copying this to the squeak-dev list in case someone there can offer
On Wed, Feb 21, 2018 at 02:44:21PM -0800, Jeremy Landry wrote:
> Hi, I made a quick audio sequencer test in Etoys and found that there's a
> hidden 'timer' that limits the responsiveness of new sounds that go into
> the playback buffer (terminology isn't accurate, but hopefully it makes
> sense to people).
> I found the sound buffer setting, but was wondering if there's something
> else that limits how fast new sounds get added to the playback stream? I
> read somewhere (old-man-aphasia here) that some code was added to prevent
> overloading the buffer so surely there's a snippet of code I could add to a
> project to reverse this, if it's what is causing the delay?
> Thanks for any help finding the solution.
> squeakland mailing list
> squeakland at lists.squeakland.org
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