[squeak-dev] About customizing Squeak -> custom world menu?

Bob Arning arning315 at comcast.net
Sat Feb 24 12:28:39 UTC 2018


or if #buildWorldMenu were not hardcoded

or if TheWorldMenu decided to query the project for an alternate method

all of which is easy enough for one to implement


On 2/24/18 7:15 AM, H. Hirzel wrote:
> P.S. 2
>
> The issue could be resolved easily if
>
> PasteUpMorph
> buildWorldMenu: evt
> 	^(TheWorldMenu new
> 		world: self
> 		project: (self project ifNil: [Project current])       "mvc??"
> 		hand: evt hand) buildWorldMenu.
>
> would NOT have hard coded TheWorldMenu.
>
> On 2/24/18, H. Hirzel <hannes.hirzel at gmail.com> wrote:
>> P.S. Ideally through a project preference
>>
>>        http://wiki.squeak.org/squeak/704
>>
>> to be set individually for a particular project.
>>
>> On 2/24/18, H. Hirzel <hannes.hirzel at gmail.com> wrote:
>>> Hello
>>>
>>> The wiki page
>>>        "Customizing the Squeak UI"
>>>        http://wiki.squeak.org/squeak/1008
>>>
>>> refers to instructions how to create your custom world menu by referring
>>> to
>>> page
>>>
>>>        "Subclassing MorphicProject, TheWorldMenu and PasteUpMorph"
>>>        http://wiki.squeak.org/squeak/6461
>>>
>>> The instructions on that page work fine.  Are there simpler ways to
>>> create a customized world menu and hook it up as a parameter to a
>>> MorphicProject?
>>>
>>> Regards
>>> Hannes
>>>

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