[squeak-dev] Unicode display support in text morphs?

Marcel Taeumel marcel.taeumel at hpi.de
Sun Jan 28 10:01:19 UTC 2018


Hi L,

does this work for you?


Best,
Marcel

Am 28.01.2018 06:51:33 schrieb Lawson English <lenglish5 at cox.net>:
Thanks. The solution you suggested is almost incomprehensible to me.

I'm using a Mac and it sounds like perhaps the plugin isn't available on the first place?

This is somewhat ironic since Apple's unicode support is better than anyone else's (I'm told that Unicode was originally a joint project with Apple and XEROX back in the day, anyway).


I've got my own workaround currently which is to do screen shots of BBEDIT or TextEdit ,one large-point char at a time, and import the bitmaps into squeak. This is repugnantly awful, but oh well.


L


> On Jan 26, 2018, at 5:11 PM, tim Rowledge wrote:
>
> Looks like you got no reply on this earlier, so maybe this will help.
>
> We actually sort-of answered your problem a little while back at the end of ’17 - see http://forum.world.st/Unicode-method-returns-quot-quot-td5043810.html and in particular Bert’s suggestion to just install the .ttf file.
>
> tim
> --
> tim Rowledge; tim at rowledge.org; http://www.rowledge.org/tim
> Dukedom: aristocratic birth control
>
>
>


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