[squeak-dev] A new Squeak release

Bert Freudenberg bert at freudenbergs.de
Sun Mar 4 19:37:59 UTC 2018


On 4 March 2018 at 19:16, Eliot Miranda <eliot.miranda at gmail.com> wrote:

> Hi Stéphane,
>
> On Sun, Mar 4, 2018 at 6:17 AM, Stéphane Rollandin <lecteur at zogotounga.net
> > wrote:
>
>> I can't even get that far. How did you get from the link mentioned before
>>> to the file you think might be the correct one?
>>>
>>>
>>> On 3/4/18 6:03 AM, Stéphane Rollandin wrote:
>>>
>>>> Le 04/03/2018 à 11:44, H. Hirzel a écrit :
>>>>
>>>>> http://squeak.org/downloads/
>>>>>
>>>>> should lead you to the correct place.
>>>>>
>>>>> Under the heading 'Virtual machines' there is a link
>>>>>
>>>>> https://bintray.com/opensmalltalk/vm/cog/_latestVersion#files
>>>>>
>>>>
>>>> Ok, then I assume the current one for a 4.6 image is
>>>> cog_win32x86_squeak.cog.v3_201608171728
>>>>
>>>
>> I used the first link...
>>
>> now from the second I just found squeak.cog.v3_win32x86_201803032041
>> which is more recent, but still with the same outcome: 3D primitives are
>> missing.>
>>
>
> and if you put "B3DXUsesOpenGL=0" in Squeak.ini what happens then?  AFAICT
> all the 3D support is included in the VM as it ever was.  I'm sorry, but
> I'm not very familiar with the 3D support on Windows.  I do know that Ronie
> got the OpenGL example working on Mac OS in 32 and 64 bits late last year.
> And I think we tested all platforms and found it worked.  What that implies
> for the B3DAcceleratorPlugin on win32 I don't know.
>
> >
>> > Stef
>>
>
> _,,,^..^,,,_
> best, Eliot
>


​Is the ​Squeak3D plugin included as well? I think that's the one Stef
wants, in addition to B3DAcceleratorPlugin.

​- Bert -​
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