[squeak-dev] How do I move a morph from one project to another?

Bob Arning arning315 at comcast.net
Tue May 1 16:51:30 UTC 2018


There is more than one way to add a morph to a world: front, back, in 
layer, before, after, etc. Might be a lot of extra methods that would 
rarely be used.


On 5/1/18 11:54 AM, Chris Cunningham wrote:
> I'm talking my way into adding something like this to Trunk. But, 
> shouldn't we just addMorph: to project, instead of looking at its 
> world to add it there?  Yes, it doesn't support this yet, but 
> shouldn't it with appropriate encapsulation?
>

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