[squeak-dev] How do I move a morph from one project to another?
Bob Arning
arning315 at comcast.net
Tue May 1 16:51:30 UTC 2018
There is more than one way to add a morph to a world: front, back, in
layer, before, after, etc. Might be a lot of extra methods that would
rarely be used.
On 5/1/18 11:54 AM, Chris Cunningham wrote:
> I'm talking my way into adding something like this to Trunk. But,
> shouldn't we just addMorph: to project, instead of looking at its
> world to add it there? Yes, it doesn't support this yet, but
> shouldn't it with appropriate encapsulation?
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.squeakfoundation.org/pipermail/squeak-dev/attachments/20180501/dd5a90dc/attachment.html>
More information about the Squeak-dev
mailing list
|