[squeak-dev] Issues with high pixel density display

Nicola Mingotti nmingotti at gmail.com
Sat Sep 21 17:51:06 UTC 2019


Hi Tobias,

Great that you already attacked the problem !

I guess with time this will become more and more important as screens 
get more pixel dense.

bye
Nicola





On 9/21/19 4:28 AM, Tobias wrote:
> Am 21. September 2019 00:55:26 MESZ schrieb Nicola Mingotti <nmingotti at gmail.com>:
>> Hi,
>>
>> I managed to get Squeak-5.2 running in FreeBSD.12 and I am very happy
>> with that.
>>
>> My problem when using this platform is mostly related to my screen
>> resolution. I am running FreeBSD in VMware Fusion virtual machine,
>> running in a 13' MacBook.
>>
>> My screen resolution in X Window is 2560x1600. So, be default
>> everything
>> is tiny. I had to do various tweaking in order to have most of the
>> software appear with a nice face.
>>
>> In Squeak I almost got all working fine. There are only a few
>> exceptions
>> illustrated in the pictures below.
>> 1] The PaintBox is terribly squeezed
>> 2] The input bar in the Preference Browser in too small.
>> 2.1] A similar thing happens with String, see picture example about the
>>
>> MIDI player.
>>
>> In general, there are ways to fix this but they are specific to each
>> kind of GUI tool set.
>> For example, all Qt applications can be fixed with 'qt5ct', much of the
>>
>> classic X stuff can be fixed setting 'Xft.dpi: 180'. Thunderbird has
>> its
>> own...
>>
>> Is there something specific I can do to fix Squeak ?
>>
> some time ago i gave a go to gui scaling. but it's hard and i haven't had the time to pull through.
>
> so, answer is: not yet
>
>> bye
>> Nicola
>

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