[squeak-dev] The Inbox: Morphic-cmm.1614.mcz

commits at source.squeak.org commits at source.squeak.org
Thu Jan 2 02:31:53 UTC 2020


Chris Muller uploaded a new version of Morphic to project The Inbox:
http://source.squeak.org/inbox/Morphic-cmm.1614.mcz

==================== Summary ====================

Name: Morphic-cmm.1614
Author: cmm
Time: 1 January 2020, 8:31:35.610123 pm
UUID: 563f11e4-b784-40b6-af72-03338e6069ad
Ancestors: Morphic-mt.1612

When a text selection cannot fit into its text pane, show its upper-left, rather than its lower-right, so stepping through code in a small window is possible.

=============== Diff against Morphic-mt.1612 ===============

Item was changed:
  ----- Method: PluggableTextMorph>>scrollSelectionIntoView: (in category 'editor access') -----
  scrollSelectionIntoView: event 
  	"Scroll my text into view. Due to line composition mechanism, we must never use the right of a character block because the lines last character block right value always comes from a global container and is *not* line specific."
+ 	self flag: #fixIntervalCache.
+ 	"mt: We should find a better design for discarding unused text editors in text morphs and restoring them on demand."
- 
- 	self flag: #fixIntervalCache. "mt: We should find a better design for discarding unused text editors in text morphs and restoring them on demand."
  	selectionInterval := textMorph editor markIndex to: textMorph editor pointIndex - 1.
+ 	self scrollToShow:
+ 		(textMorph editor hasSelection
+ 			ifTrue: [ textMorph editor startBlock topLeft corner: textMorph editor stopBlock bottomLeft ]
+ 			ifFalse: [ textMorph editor startBlock withWidth: 1 ]).
- 	
- 	textMorph editor hasSelection
- 		ifFalse: [self scrollToShow: (textMorph editor startBlock withWidth: 1)]
- 		ifTrue: [
- 			self scrollToShow: (textMorph editor startBlock topLeft corner: textMorph editor stopBlock bottomLeft).
- 			self scrollToShow: (textMorph editor pointBlock withWidth: 1). "Ensure text cursor visibility."].
- 		
  	^ true!

Item was changed:
  ----- Method: ScrollPane>>keyStroke: (in category 'event handling') -----
+ keyStroke: aKeyboardEvent
+ 	"If pane is not empty, let the last submorph handle the event."
+ 	scroller submorphs ifNotEmpty: [ : subs | subs last keyStroke: aKeyboardEvent ]!
- keyStroke: evt
- 	"If pane is not empty, pass the event to the last submorph,
- 	assuming it is the most appropriate recipient (!!)"
- 
- 	scroller submorphs last keyStroke: evt!

Item was changed:
  ----- Method: ScrollPane>>offsetToShow: (in category 'scrolling') -----
  offsetToShow: aRectangle
  	"Calculate the offset necessary to show the rectangle."
  	
  	| offset scrollRange target |
  	self fullBounds. "We need updated bounds."
  	offset := scroller offset.
  	scrollRange := self hTotalScrollRange @ self vTotalScrollRange.
  	
  	"Normalize the incoming rectangle."
  	target := 
+ 		aRectangle left @ aRectangle top
- 			(scroller width < aRectangle width
- 				ifTrue: [offset x < aRectangle left "Coming from left?"
- 					ifTrue: [aRectangle right - scroller width]
- 					ifFalse: [aRectangle left]]
- 				ifFalse: [aRectangle left])
- 		@
- 			(scroller height < aRectangle height
- 				ifTrue: [offset y < aRectangle top "Coming from top?"
- 					ifTrue: [aRectangle bottom - scroller height]
- 					ifFalse: [aRectangle top]]
- 				ifFalse: [aRectangle top])
  		corner: 
  			(scroller width < aRectangle width
  				ifTrue: [offset x + scroller width > aRectangle right "Coming from right?"
  					ifTrue: [aRectangle left + scroller width]
  					ifFalse: [aRectangle right]]
  				ifFalse: [aRectangle right])
  		@
  			(scroller height < aRectangle height
  				ifTrue: [offset y + scroller height > aRectangle bottom "Coming from bottom?"
  					ifTrue: [aRectangle top + scroller height]
  					ifFalse: [aRectangle bottom]]
  				ifFalse: [aRectangle bottom]).
  
  	"Vertical Scrolling"
- 	target top < offset y
- 		ifTrue: [offset := offset x @ target top].	
  	target bottom > (offset y + scroller height)
  		ifTrue: [offset := offset x @ (target bottom - scroller height)].
+ 	target top < offset y
+ 		ifTrue: [offset := offset x @ target top].	
  	
  	"Horizontal Scrolling"
- 	target left < offset x
- 		ifTrue: [offset := target left @ offset y].
  	target right > (offset x + scroller width)
  		ifTrue: [offset := (target right - scroller width) @ offset y].
+ 	target left < offset x
+ 		ifTrue: [offset := target left @ offset y].
  
  	^ (offset min: scrollRange - scroller extent) max: 0 at 0!



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