[squeak-dev] We need to talk about graphics

Stéphane Rollandin lecteur at zogotounga.net
Thu Jul 2 10:01:57 UTC 2020


>     Though the survey I did for the Board pointed to OpenGL ES as our best
>     option (at the time, things have changed since), it is not something I
>     personally like. I want something that is not a black box so I can
>     single step from the highest level to individual pixels when debugging
>     issues.
> 
> I have the same  thoughts on this.
> Faster, smoother graphics would be really good.
> At the same time I like access to everything within the image.

+1

Stef


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