[squeak-dev] We need to talk about graphics
Stéphane Rollandin
lecteur at zogotounga.net
Thu Jul 2 10:01:57 UTC 2020
> Though the survey I did for the Board pointed to OpenGL ES as our best
> option (at the time, things have changed since), it is not something I
> personally like. I want something that is not a black box so I can
> single step from the highest level to individual pixels when debugging
> issues.
>
> I have the same thoughts on this.
> Faster, smoother graphics would be really good.
> At the same time I like access to everything within the image.
+1
Stef
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