[squeak-dev] Image not startable after save

Thiede, Christoph Christoph.Thiede at student.hpi.uni-potsdam.de
Sat Jun 6 16:17:24 UTC 2020


I just got it! It was indeed a question of load order. After moving #DisplayScreen in the StartUpList back to index 5 (instead of appending it at the end), my image starts again without renaming any files.

I suppose that all these renamings tricks were only relevant for deferring the execution of the startup list, which - so I suspect - reset the display screen depth temporarily at some point, I don't know.


So to summarize, to rescue your image, you have to:

  *   apply the 5 steps from my previous message once
  *   add DisplayScreen >> #startUp (*)
  *   Evaluate this:
(SmalltalkImage classVarNamed: #StartUpList) add: #DisplayScreen afterIndex: 4
  *   And save your image.


I hope this helps other people to rescue their images, too :-)


* Source:

startUp  "DisplayScreen startUp"
Display setExtent: self actualScreenSize depth: Display nativeDepth.
Display beDisplay

Nevertheless thank you for the kind offer, Fabio!

________________________________
Von: Squeak-dev <squeak-dev-bounces at lists.squeakfoundation.org> im Auftrag von Fabio Niephaus <lists at fniephaus.com>
Gesendet: Samstag, 6. Juni 2020 17:54:10
An: The general-purpose Squeak developers list
Betreff: Re: [squeak-dev] Image not startable after save



On Sat, 6 Jun 2020 at 5:43 pm, Thiede, Christoph <Christoph.Thiede at student.hpi.uni-potsdam.de<mailto:Christoph.Thiede at student.hpi.uni-potsdam.de>> wrote:

Thank you, Jakob.


Well, I have to revoke my previous success message. Restarting my image another time and it crashes again on startup ...

<http://www.hpi.de/>

But I have looked up my sources files. They do contain DisplayScreen class >> #startUp. And (Smalltalk class classVarNamed: #StartUpList) includes: #DisplayScreen. What could be the problem?

Wild guess: there's something wrong with the display form and the Windows VM crashes before the beDisplay primitive is called with a fresh one. That could explain why it works on macOS. I could have a look at the raw display object if you provide an image.

Fabio


Best,
Christoph
________________________________
Von: Squeak-dev <squeak-dev-bounces at lists.squeakfoundation.org<mailto:squeak-dev-bounces at lists.squeakfoundation.org>> im Auftrag von Jakob Reschke <forums.jakob at resfarm.de<mailto:forums.jakob at resfarm.de>>
Gesendet: Samstag, 6. Juni 2020 17:33:16

An: The general-purpose Squeak developers list
Betreff: Re: [squeak-dev] Image not startable after save

Am Sa., 6. Juni 2020 um 17:25 Uhr schrieb Thiede, Christoph <Christoph.Thiede at student.hpi.uni-potsdam.de<mailto:Christoph.Thiede at student.hpi.uni-potsdam.de>>:

How did you hit on that?


That I tried the same copy of the VM from another folder at all is because I have the unpacked zips lying around and always copy the current VM that I use to a different folder, where the Windows file association looks for it. So when I switch VMs, I won't have to tell Windows again how to open these .image files...

I compared the folders with a merge tool (after renaming my Squeak64.exe .ini and .manifest back). All the binary files are equal, and Monticello/Metacello cache folders, the default image and changes file, debug logs, and crash dumps aside, the only meaningful difference left was eventually the presence of the sources file.

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