[squeak-dev] Drop shadows during grabbing

Marcel Taeumel marcel.taeumel at hpi.de
Mon Nov 9 08:01:58 UTC 2020


Hi Christoph.

> I wonder whether we should turn off drop shadows during grabbing a morph?

We already do at some places. See (some) senders of #hasDropShadow:. Still, it feels like a workaround and does not yet apply to the hand's caching procedure. See HandMorph >> #updateCacheCanvas:.

Best,
Marcel
Am 19.09.2020 21:04:28 schrieb Thiede, Christoph <christoph.thiede at student.hpi.uni-potsdam.de>:
Hi all,

I wonder whether we should turn off drop shadows during grabbing a morph?


And it looks even more strange when grabbing menu items (citing from Squeak by Example):


This is related to the #menuAppearance3d preference, but I never met a physics system were shadows can throw their own shadows 🤔


Best,
Christoph
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