[squeak-dev] [FIX]Etoys pen glitch
karl ramberg
karlramberg at gmail.com
Mon Aug 15 11:11:48 UTC 2022
When I tried to save a one method change of Etoys to the inbox, it listed
all classes of Etoys in the version. This was with a fully updated trunk
image with no other changes.
I’m not sure why it would do that? I only changed one method
Best,
Karl
On Mon, 15 Aug 2022 at 13:01, Marcel Taeumel <marcel.taeumel at hpi.de> wrote:
> Hi Karl --
>
> > Something is wrong with Etoys in the Inbox
>
> What do you mean by that? If you want to propose a change to the Etoys
> package, base your version on the most recent Trunk version.
>
> Best,
> Marcel
>
> Am 14.08.2022 01:58:13 schrieb karl ramberg <karlramberg at gmail.com>:
> When a player rotates it gets added to a TranformationMorph. This causes a
> glitch when the player's pen is down. The players x and y coordinates
> briefly get set to 0 at 0 and a pen stroke is drawn to the top right corner.
> When turning the player, lift the pen, and lower after turning is done.
>
> PS: Something is wrong with Etoys in the Inbox, so all Etoys classes are
> added to the version when I try to save.
>
> Best,
> Karl
>
>
>
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