[squeak-dev] How best to import a new truetype font (.ttf file)? (was Re: Dead primitive 103 makes scrolling truetype fonts very, very slow. Let's get rid of it)
marcel.taeumel at hpi.de
Thu Feb 17 11:20:18 UTC 2022
Hi Tony --
Please give me 1 more day. I am almost finished refactoring TTFontReader. :-)
Currently, use the FontImporterTool. Or use this interface to try out a font without installing it into Squeak:
fontFile := '/Users/ecgade/Downloads/Santakku/SantakkuM.ttf'. fontReader := TTFontReader parseFileNamed: fontFile. myCoolFont := TTCFont new ttcDescription: fontReader first; pointSize: 36.0; yourself. myCoolFont browseAllGlyphs.
Am 17.02.2022 12:08:23 schrieb Tony Garnock-Jones <tonyg at leastfixedpoint.com>:
On 2/17/22 12:00, Marcel Taeumel wrote:
> Also: The use of linked fonts (i.e. the TTCFont with a
> TTFontDescription) is currently rather slow regarding #hasGlyphOf:. I am
> working on it.
This reminds me: I'm currently loading my font by some adhoc method I
discovered by trying things until they seemed to work. This seems likely
to be suboptimal.
What's the recommended way to load a .ttf into the image (so that
everything is self contained in the image and fast to use)?
PS. this is how I'm loading the font:
| description |
description := TTFontDescription addFromTTFile:
TTCFont newTextStyleFromTT: description first.
"Note in particular that I had to use 'description first' - is that a
bug? Previously, using 'description' was the right thing to do, and
TTCFont class >> newTextStyleFromTTFile:, which I was using previously,
still expects to be able to use 'description'..."
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