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<DIV><FONT face="MS UI Gothic" size=2>Hi! everybody</FONT></DIV>
<DIV><FONT face="MS UI Gothic" size=2> </FONT></DIV>
<DIV><FONT face="MS UI Gothic" size=2> I'm a C++ programmer
and started to study squeak about four days ago. The implementation of
squeak is so great that</FONT></DIV>
<DIV><FONT face="MS UI Gothic" size=2>I felt it's really a pleasure to program
with a pure object oriented programming language. Then I decided to port one of
my C++ program which use OpenGL to squeak. I've read almost all documents in
squeak.org and Swiki. I also read the book "Squeak: A Quick Trip to
Objectland"written by Gene.Korienek. Then I decided to use Balloon3D to do my
work. So I read the tutorial of Ballon3D come with Squeak.</FONT></DIV>
<DIV><FONT face="MS UI Gothic" size=2>But I found out that I still cannot place
a texture to a geometric object successfully.</FONT></DIV>
<DIV><FONT face="MS UI Gothic" size=2> </FONT></DIV>
<DIV><FONT face="MS UI Gothic" size=2> So, the question is:
How to program with Balloon3D? or Where I can find more documents about
it.</FONT></DIV>
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<DIV><FONT face="MS UI Gothic" size=2>Many thanks </FONT></DIV>
<DIV><FONT face="MS UI Gothic" size=2></FONT> </DIV>
<DIV><FONT face="MS UI Gothic" size=2>Jo.</FONT></DIV>
<DIV><FONT face="MS UI Gothic" size=2>
</FONT></DIV>
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