Thanks for the quick answer, but collapsing to a bar isn't what I had
in mind. In the same way that a Project shows a little thumbnail
when it's not active, I want to show a mini-version of my own
morphs. <br>
<br>
The immeidate problem is how to make that mini-version. Once I
get that, making that view the collapse version is definitely something
I'll explore.<br>
<br>
The TransformMorph seems like the way to go because it lets me scale
and rotate my morphs, but I just can't figure out how to make it do
what I want. Can somebody point me to a straightforward example
of how to use one for scaling/rotating? I haven't been able to
make heads or tails of the ones I've found.<br>
<br>
<br><br><div><span class="gmail_quote">On 11/12/05, <b class="gmail_sendername">Tom Phoenix</b> <<a href="mailto:rootbeer@redcat.com">rootbeer@redcat.com</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
On 11/12/05, Steve Greenberg <<a href="mailto:greenbes@puzzlingevidence.net">greenbes@puzzlingevidence.net</a>> wrote:<br><br>> I would like to make an object that can grow and shrink depending upon<br>> whether it's "active" (as defined by my application).
<br><br>Are you talking about the "collapse" mechanism? See whether the<br>Morphic collapse handle does what you need. Of course, you can trigger<br>a collapse from some other action than using the morphic handle.
<br><br>> When it's in thumbnail mode, I want<br>> mouseover to cause it to expand slightly, and contract back to thumbnail<br>> size when the mouse leaves.<br><br>You might make a subclass of CollapsedMorph that does something like
<br>what you want. Good luck with it!<br><br>--Tom Phoenix<br><br></blockquote></div><br>