For what its worth, I very much like the package universe approach for its conceptual simplicity. <br><br>Regards,<br>Hernán<br><br><br><div><span class="gmail_quote">On 17 Oct 2006 10:49:11 -0400, <b class="gmail_sendername">
Lex Spoon</b> <<a href="mailto:lex@cc.gatech.edu">lex@cc.gatech.edu</a>> wrote:</span><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
"Pavel Krivanek" <<a href="mailto:squeak1@continentalbrno.cz">squeak1@continentalbrno.cz</a>> writes:<br>> Very good notes. This problems are described in the thread with Stef's<br>> postmortem analysis
<br>> (<a href="http://lists.squeakfoundation.org/pipermail/squeak-dev/2006-October/109807.html">http://lists.squeakfoundation.org/pipermail/squeak-dev/2006-October/109807.html</a>)<br><br><br>It is just painful reading Stephane's description of package slices.
<br><br>Why not use Package Universes to organize a collection of package<br>versions? There would be a 3.10 release universe. The release team<br>would know the update password, and they could update that universe<br>with new package versions as they see fit.
<br><br>Just give me the word, and I'd be happy to set up a server for you to<br>experiment with.<br><br><br>-Lex<br><br><br><br></blockquote></div><br><br clear="all"><br>-- <br>Saludos,<br>Hernán<br>