<br><br><div class="gmail_quote">On Jan 29, 2008 6:00 PM, Matthew Fulmer <<a href="mailto:tapplek@gmail.com">tapplek@gmail.com</a>> wrote:<br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
<div class="Ih2E3d">On Tue, Jan 29, 2008 at 04:45:18PM -0600, David Zmick wrote:<br>> I have been wondering how to make smalltalk a more "popular" language,<br>> because i think it is excellent, and i think it would be good to try to<br>
> get other people to use it, because, i don't notice to many younger<br>> programmers, like myself, using smalltalk, though, i may be wrong.<br><br></div>I am 22, which is younger than everyone else I've asked here.</blockquote>
<div><br>I was a 25 year old mechanical engineer when I saw the Aug 81 Byte magazine cover story on Smalltalk. For far too many years I let myself be swayed by "experts". At first it was those who said that "real" Smalltalk required expensive workstations, then after Digitalk shattered that notion, there were various and sundry issues raised about the need to keep Smalltalk "pure". People like yourself and David(great ideas man!!!) can learn a lot from this community, but don't let people discourage you from your vision. <a href="http://squeak.funkencode.com/2008/01/29/smalltalk-reloaded-missing-bits-the-achilles-heel/">This kind of thing</a> has been going on for a long time, sadly to our collective detriment IMO. The good news is that Squeak's story is still unfolding and you can help shape it according to your vision!<br>
<br> </div><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;"><br><div class="Ih2E3d"><br>> One of<br>> the first thing i would think of to promote smalltalk would be writing<br>
> programs in smalltalk instead of just making smalltalk better, i am not<br>> trying to discourage improvement on smalltalk, but if all you are<br>> developing is a language for people to continue to develop a language in,<br>
> it seems like a waste of time.<br><br></div>If it is fun, it is not a waste of time for that person. . But<br>you are right; it should not be the only direction we pursue. I<br>really want to push that as the vision for the next release<br>
team.<br><div class="Ih2E3d"><br>> The only program I know about, as in big,<br>> large scale programs, written in smalltalk is PetroVR, i may be wrong<br>> there to, but i see smalltalk as an excellent development environment and<br>
> language, but, nothing big is written in it, and it will never grow if the<br>> community is focused entirely on making smalltalk better.<br><br></div>There are lots of big seaside projects; the biggest is<br>
<a href="http://dabbledb.com" target="_blank">dabbledb.com</a>. Croquet is pretty big too.<br><div><div></div><div class="Wj3C7c"><br>> I might be<br>> completely wrong, but that is what i have seen, but, i have only really<br>
> payed attention for a couple of months, and i think it would be good to<br>> see some growth in smalltalk's popularity. :)<br><br>><br><br><br></div></div><font color="#888888">--<br>Matthew Fulmer -- <a href="http://mtfulmer.wordpress.com/" target="_blank">http://mtfulmer.wordpress.com/</a><br>
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