<div dir="ltr">Thanks...the more I thought about it, the more complicated I realized this questions was; if you could "selectively save" a class and sync it up with any stored simple objects, you really wouldn't need much else at all for a lot of applications!<div>
<br></div><div>Thanks again,</div><div><br></div><div>Rob<br><br><div class="gmail_quote">On Wed, Aug 27, 2008 at 3:37 AM, Ramon Leon <span dir="ltr"><<a href="mailto:ramon.leon@allresnet.com">ramon.leon@allresnet.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex;"><div><div></div><div class="Wj3C7c">> Hey Ramon...<br>
><br>
> Just wondering, only slightly off topic, if you can save the<br>
> class itself with SandstoneDb? I am doing some dynamic<br>
> compilation, and was wondering if I can use SandstoneDb to<br>
> save changes to the class without saving the entire image, or<br>
> if I should just save the image when I add new methods or<br>
> update class side variables?<br>
><br>
> Just wondering if there is a more "compact" way of saving<br>
> just one class instead of the entire image?<br>
><br>
> Rob<br>
<br>
</div></div>No, you'll need to save your image, SandstoneDb just saves simple objects.<br>
<font color="#888888"><br>
Ramon Leon<br>
<a href="http://onsmalltalk.com" target="_blank">http://onsmalltalk.com</a><br>
<br>
<br>
</font></blockquote></div><br></div></div>