<div class="gmail_quote">Hi! I have a query: <br>First of all, i must tell you that i speak Spanish, so i'll try to do my best to explain myself in English.<br>
I'm trying to make a multiplayer game so i want to share a "playfield" so that players can interact each other. I found the clasess NebraskaServerMorph and NetworkTerminalMorph and I started to explore they to find out the way they work.<br>
<br>
But I have some troubles because i can only serve the "main" world.. I created subworlds doing<br><br>|myworld|<br>myworld _ (PasteUpMorph newWorldForProject:nil).<br>myworld color: Color blue.<br>myworld openInWorld.<br>
myworld viewBox: (19@19 extent: 300@300).<br><br>and I tried to serve it doing:<br><br>NebraskaServerMorph serveWorld: myworld.<br><br>it
seems to work but when i want to connect to it from another pc,
creating a NetworkTerminalMorph and opening it in scaled mode, i can't
see anything! It only shows an orange window -as it was not connected, but the server recognizes the client because it shows "Nebraska 1 client"- <br>I repeat, It doesn't happens with the main world..<br>
Maybe I have to set another property to the created subworld that
allows it to be shared, i don't know! I don't want to share the main
world because the clients could access to all the visible options and
do modifications (maybe unwanted modifications) in that image. <br>
It's a special case but maybe anyone can help me..<br>Thank you!<br>
</div><br>