Hello,<br><br><br><div class="gmail_quote">2009/7/1 Stéphane Rollandin <span dir="ltr"><<a href="mailto:lecteur@zogotounga.net">lecteur@zogotounga.net</a>></span><br><blockquote class="gmail_quote" style="border-left: 1px solid rgb(204, 204, 204); margin: 0pt 0pt 0pt 0.8ex; padding-left: 1ex;">
yes, peace and love. hug people despising children. there is no problem. close your eyes. there is no problem. repeat again: there is no problem.<br>
<br>
Stef<br>
<br>
</blockquote></div><br>
"Kid/Child" = ready to be Just In Time creative, selfless, ready for the act of bravery... <br>And the philosophy of Squeak is based on self-exploratory environment's principals at first! <br>
So, this means, that "2 years old kid".. or "60 years old kid"
could/should interact with it without any help of "old man -
programmer" or "angry wizard", who often pursuing just only personal
business-oriented interests, by developing the "matrix" and providing
the infinite row of services, like: "close your eyes. there is no problem. repeat again.."<br>
So, do not confuse please, Squeak in it's way of Etoys/Croquet/Lively has a fundamental and significant goal (and not just connected with education).<br>That's why it requires from the developer to be "kid" at first, and then to be an artist, psychologist, teacher, scientist.. etc. all in one, which is not really a trivial task for the "real programmers", living the most time of life on the "left hemisphere of brain".<br>
<br>Regards,<br>Nikolay<br>