Hello Chris,<br><br>On Wed, Mar 6, 2013 at 1:35 AM, Chris Muller <span dir="ltr"><<a href="mailto:asqueaker@gmail.com" target="_blank">asqueaker@gmail.com</a>></span> wrote:<br><div class="gmail_quote"><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
I made new Community-Supported catalog entries for both CroquetGL and<br>
TweakCore, with Croquet depending on FFI and TweakCore depending on<br>
CroquetGL.<br>
<br></blockquote><div><br>That's great, thanks.<br> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
But I did get a debugger upon trying to install TweakCore:<br>
<br>
(shoot I cannot even paste the stack trace because it seems to be<br>
loaded with character value: 0's)... :(<br>
<br>
These are mega-cool packages, can you check it Nikolay?<br></blockquote><div><br><br>I'll check.<br><br>Regards,<br>Nikolay<br><br> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<div class="HOEnZb"><div class="h5"><br>
On Tue, Mar 5, 2013 at 3:49 AM, H. Hirzel <<a href="mailto:hannes.hirzel@gmail.com">hannes.hirzel@gmail.com</a>> wrote:<br>
> Thank you Nikolay for making an updated installation script available<br>
> for Squeak 4.4. Would it be possible to have a SqueakMap entry for it?<br>
> Chris M?<br>
><br>
> Regards<br>
> Hannes<br>
><br>
> On 3/5/13, Casey Ransberger <<a href="mailto:casey.obrien.r@gmail.com">casey.obrien.r@gmail.com</a>> wrote:<br>
>> Nice!<br>
>><br>
>> On Mon, Mar 4, 2013 at 7:38 PM, Ken G. Brown <<a href="mailto:kbrown@mac.com">kbrown@mac.com</a>> wrote:<br>
>><br>
>>> Yay! Good work!<br>
>>> It would be great to have Tweak listed in SqueakMap.<br>
>>><br>
>>> Ken G. Brown<br>
>>><br>
>>> On 2013-03-02, at 3:01 AM, Nikolay Suslov wrote:<br>
>>><br>
>>> Hello,<br>
>>><br>
>>> I have successfully proceeded in running TweakCore on the recent Squeak<br>
>>> 4.4 trunk image (from Jenkins).<br>
>>> And one of the famous existed applications developed in Tweak is the<br>
>>> OpenGL procedural textures generator by David Faught.<br>
>>> I make it also loadable to the current Squeak.<br>
>>><br>
>>> You could download the ready to run image from here:<br>
>>> <a href="http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip" target="_blank">http://krestianstvo.org/TweakCoreOpenGL-squeak44.zip</a><br>
>>> or<br>
>>> execute in the workspace in own image:<br>
>>><br>
>>> "1. Load FFI"<br>
>>> (Installer repository: '<a href="http://source.squeak.org/FFI" target="_blank">http://source.squeak.org/FFI</a>'<br>
>>> )<br>
>>> install: 'FFI-Pools';<br>
>>> install: 'FFI-Kernel';<br>
>>> install: 'FFI-Tests'..<br>
>>><br>
>>> "2. Load CroquetGL "<br>
>>> (Installer repository: '<a href="http://www.squeaksource.com/CroquetGL" target="_blank">http://www.squeaksource.com/CroquetGL</a>')<br>
>>> install: '3DTransform';<br>
>>> install: 'OpenGL-Pools';<br>
>>> install: 'OpenGL-Core'.<br>
>>><br>
>>> "3. Load TweakCore and Procedural textures application for Tweak"<br>
>>> (Installer repository: '<a href="http://sdk.krestianstvo.org/sdk/inbox" target="_blank">http://sdk.krestianstvo.org/sdk/inbox</a>')<br>
>>> install: 'tweakcore';<br>
>>> install: 'Tweak-OpenGL-sn.3'.<br>
>>><br>
>>> "4. Set the default settings in Tweak"<br>
>>> CDefaultWidgetLibrary setDefaultSettings.<br>
>>><br>
>>> "5. Run one of two examples"<br>
>>> CProjectMorph open: Wrinkle1.<br>
>>> "or"<br>
>>> CProjectMorph open: Wrinkle2.<br>
>>><br>
>>> The attached screenshot shows the running application.<br>
>>><br>
>>> Regards,<br>
>>> Nikolay<br>
>>><br>
>>><br>
>>><br>
>>><br>
>>><br>
>><br>
>><br>
>> --<br>
>> Casey Ransberger<br>
>><br>
><br>
<br>
</div></div></blockquote></div><br>