<div dir="ltr"><div>Yes,</div>Unless EtoysPresenter is unloaded <span style="font-family:arial,sans-serif;font-size:12.666668891906738px">DefaultPresenterClass</span> should not be nil. Presenter seems to be more of a abstract class and does not work with ImageSegments as it is now.<div>
<br></div><div>Cheers,</div><div>Karl</div><div><br></div></div><div class="gmail_extra"><br><br><div class="gmail_quote">On Tue, Jan 28, 2014 at 9:55 PM, Chris Muller <span dir="ltr"><<a href="mailto:asqueaker@gmail.com" target="_blank">asqueaker@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Ok, so what's the solution?<br>
<br>
Change EToySystem class>>#cleanUp: to not nil it out?<br>
<div class="HOEnZb"><div class="h5"><br>
On Tue, Jan 28, 2014 at 2:28 PM, karl ramberg <<a href="mailto:karlramberg@gmail.com">karlramberg@gmail.com</a>> wrote:<br>
> Presenter has a class variable DefaultPresenterClass that is not set<br>
> correctly.<br>
> EtoysPresenter class must be initialized to set it.<br>
><br>
> Cheers,<br>
> Karl<br>
><br>
><br>
> On Tue, Jan 28, 2014 at 8:59 PM, Chris Muller <<a href="mailto:asqueaker@gmail.com">asqueaker@gmail.com</a>> wrote:<br>
>><br>
>> Karl, I'm sorry if I'm being dense but... none of that made any sense to<br>
>> me.<br>
>><br>
>><br>
>> On Tue, Jan 28, 2014 at 1:31 PM, karl ramberg <<a href="mailto:karlramberg@gmail.com">karlramberg@gmail.com</a>><br>
>> wrote:<br>
>> > It's a case where easy access to class variable worid be nice ;-)<br>
>> ><br>
>> > DefaultPresenterClass is nil but should be EtoysPresenter<br>
>> ><br>
>> > Cheers,<br>
>> > Karl<br>
>> ><br>
>> ><br>
>> > On Tue, Jan 28, 2014 at 6:07 PM, Chris Muller <<a href="mailto:asqueaker@gmail.com">asqueaker@gmail.com</a>><br>
>> > wrote:<br>
>> >><br>
>> >> Looked at this one, no idea.<br>
>> >><br>
>> >> Could someone please provide an assist for this? Then I can get RC2<br>
>> >> out.<br>
>> >><br>
>> >> Thanks.<br>
>> >><br>
>> >> > 3. Presenter(Object)>>doesNotUnderstand: #associatedMorph<br>
>> >> > a. Open Squeak<br>
>> >> > b. Open a new morphic project<br>
>> >> > c. Return to previous project<br>
>> >> > d. Select red X, close this window.<br>
>> >> > d. MNU Really delete the icon<br>
>> >> > and remove the project<br>
>> >> > 'Unnamed' from Etoys?<br>
>> >> > (file will still be saved on disk.<br>
>> >><br>
>> ><br>
>> ><br>
>> ><br>
>> ><br>
>><br>
><br>
><br>
><br>
><br>
<br>
</div></div></blockquote></div><br></div>